WYH wye huong yan product / design / code

Wye Huong Yan.

I design and build consumer software for attention, play, companionship, and care.

live status

building products with calm edges

transfer / 01

field extraction / archive handoff

handoff / zoom:03 / pulse:31% / sweep:+0.08

focus

consumer software

shipping

Untired

building

Soba

discipline

product / design / code

signal archive

terrain

Built for attention, play, and care.

Selected work.

01
shipping ios digital wellbeing

Untired

A tiny digital-wellness world for your iPhone.

untiredapp.com

see project ->
02
in progress ambient ai consumer

Soba

Ambient companionship. Coming soon.

soba.to

see project ->
03
b2b hiring team culture

Monday Monkey

Culture-led hiring for stronger teams.

mondaymonkey.co

see project ->
04
consumer utility pets safety

CultureBone

A just-in-case safety net for your pet.

culturebone.com

see project ->

How I work.

Start with behavior. Keep it clear. Make it feel alive.

01

Start with behavior

The job comes first. The interface should serve the product, not distract from it.

02

Reduce with edge

Strip it back until the point is obvious, but keep enough character for it to feel human.

03

Make the system legible

Structure, states, and labels should teach the product on first contact.

04

Use motion as state

Motion should guide timing, focus, and feedback, not compete for attention.

I work across product, design, and code.

I like shaping the whole thing: behavior, interface, systems, and the way it ships.

right now

products + interactive systems

I am especially drawn to games, digital wellbeing, ambient companionship, and gentle AI.

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